Basic Information
Bloodline Ability
This Bloodline ability has not yet been unveiled to you.
Physical Description
Kroppi is a wiry, ash-grey kobold whose scales darken to a mottled charcoal along his back and the spined ridge of his long tail, and pale to a dusty cream at his throat and belly. His ear frills are wide, webbed, and a soft salmon pink that he would very much prefer you did not mention, and his eyes are huge and amber-brown, which ruins most of his attempts to look dangerous. He works hard at it anyway. He wears a hooded cloak of dark leather that has been torn and restitched so many times it is mostly stitches, a dark red scarf he pulls up over his snout when he is working, buckled leather armor, bracers, and shin wraps, and a belt hung with pouches and a brass pocket watch that stopped years ago and that he keeps because it is shiny. Two curved daggers with engraved blades ride at his hips. He found them, he says. Nobody has ever pressed the point.
Kroppi lives by four rules, which he learned on the streets and counts off on his claws when he is thinking, because otherwise he forgets them: look mean, know two ways out, never take from anybody who can't spare it, and never get caught. He keeps the first three very well. He has broken the fourth more than once, and he has broken all four at once every time someone small was in trouble, without ever noticing that he was doing it. He also tells anyone who looks at him too long about the man he killed in the big-folk towns. The story is different every time: the size of the man, the weapon, the town, and, on one occasion, the man's species. Kroppi has never killed anybody.
Personality & Temperament
- Knows every back way, rooftop, and bolt-hole in town
- Gives away nearly everything he steals
- Never takes from anyone who cannot spare it
- Can smell trouble coming from a street away
- Fiercely protective of anyone small or alone
- Steals constantly and sees nothing wrong with it
- Growls at kindness until he is sure of it
- Runs from any fight he cannot win, and says so
- Cannot keep his own lies straight
- No good with letters, sums, or plans past tomorrow
What're you looking at? Keep walking. I killed a man once. Big one. With a... with a spoon. Keep walking.
Rule one, look mean. Rule two, know two ways out. Rule three... hang on. Rule three's the good one. I'll get it.
I never left nothing on your step. Somebody else did. Probably a ghost. Eat it before it goes off.
- Rooftops, the higher the better
- Warm sand, with a wall at his back
- Traders who overcharge, because they make easy marks
- Stray animals, every one of which he calls Dog
- Kūmara straight out of the fire pit
- Being thanked
- Anyone who shoves around somebody smaller
- Pexxi asking where the food came from
- Reading anything longer than a sign
- Kuzzi's bombs, at any distance