Description: White Draconians are imposing reptilian humanoids with pearl-white scales that shimmer like fresh snow in sunlight. Standing between 6 and 7 feet tall, they possess stocky, muscular builds designed for endurance and elongated snouts filled with sharp teeth. Their eyes burn with an icy blue fire, and their scales radiate cold when they are calm or focused. White Draconians have pronounced claws, powerful tails, and crown-like horns that project proudly from their skulls. Their scales range from pristine white to pale silver, with icy blue accents along their wing membranes and spine.
Society: White Draconians are hardy survivors who form resilient communities built around endurance and mutual support. They tend to have moderate-sized families but focus intensely on building physical and mental toughness in their children. Their societies are organized around seasonal extremes and survival challenges, with major celebrations marking successful completion of harsh trials. White Draconians value perseverance, loyalty, and physical prowess over quick wit or flashy displays. They excel at surviving in harsh environments and maintaining stability during difficult times, making them reliable allies and steadfast guardians.
Relations: White Draconians earn respect through their reliability and unwavering determination rather than charm or intellect. They appreciate humans for their adaptability to harsh conditions, respect dwarven toughness and craftsmanship, and admire halfling resilience despite their small size. However, their straightforward nature and preference for direct solutions can clash with more subtle or diplomatic approaches. They have particular difficulty with those who rely heavily on deception or complex schemes. Other draconian colors sometimes view them as stubborn and unimaginative, while White Draconians see their cousins as unnecessarily complicated and unreliable.
Male Names: Frostmaw, Iceclaw, Glacius
Female Names: Crysta, Winteria, Boreas
Racial Traits
- Ability Score Modifiers: +2 CON, +2 STR, -2 INT
- Type: Humanoid (Draconian)
- Size: Medium
- Base Speed: 30ft
- Starting Languages: Common and Draconic
Other Traits
All White Draconian characters also can choose 3 of the following abilities. If multiple abilities affect an attribute or skill, only the highest bonus is applicable.
- Cold Resistance: Gain cold resistance 5.
- Draconic Heritage: Gain immunity to magical sleep effects and paralysis.
- Endurance: Gain the Endurance feat.
- Frostborn: Gain a breathweapon that shoots in a 15-foot cone. Does 3d6 cold damage, REF (10+CharacterLevel) save for half.
- Hardy Constitution: Gain a +2 racial bonus on Fortitude saves.
- Icy Touch: Once per combat, touch attack deals 1d4 cold damage.
- Low-Light Vision: Gain the ability to see twice as far as normal in dim light.
- Natural Weapons: Gain a bite attack (1d4 damage) and two claw attacks (1d3 damage each). These are primary natural attacks.
- Survivor: Gain a +2 racial bonus on Survival checks and immunity to environmental cold effects.
- Vestigial Wings: Gain a pair of undersized, leathery wings. These wings cannot provide actual flight but offer a controlled glide when falling.