Xeres / Characters / Ysoria Keldran

Ysoria Keldran

"People deserve at least one chance to see me coming."  ยท  Runeblade, and the Woman in the Red Scarf
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Basic Information

Full Name
Ysoria Keldran
Nickname
None
Race (Grade)
Sylph (D)
Class
Runeblade
Height
5'8"
Birthday
Mistfall 19, 1022
Age
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Bloodline Ability

๐Ÿ”ฎ Unknown

This Bloodline ability has not yet been unveiled to you.

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Physical Description

Ysoria Keldran
Ysoria Keldran on a mountaintop, with a storm coming in over the valley
Appearance

Ysoria is two hundred and eighty-four, and she looks like a woman in her late twenties. Her D-grade nature has left her almost untouched by age, while the luminous markings across her skin have grown brighter with every century. Her skin is a pale, cool lavender-blue, and the markings run over nearly all of it in glowing pale-blue swirls and spirals: across her cheeks and brow, down her shoulders and arms, and over her stomach. Her hair is a vast, wild mane of platinum curls that never quite stops moving, even when there is no wind, and her eyes are a clear, pale blue. She dresses for movement: a sleeveless black top, fitted black trousers, black wraps from wrist to elbow, a black band on one upper arm, and a loose net of knotted gold cord slung around her hips. Around her neck and shoulders, always, is a long red scarf with a frayed hem. She carries a straight longsword with an engraved silver crossguard and a blue stone set in the pommel.

Unique Characteristics

Ysoria's markings glow faintly all the time, and brighter when she is excited or frightened, which she seldom admits to being. When she draws her sword seriously, they flare a brilliant blue and the air around her begins to whistle. The red scarf is deliberate. In her words: "If I am going to move that fast, people deserve at least one chance to see me coming." She is competitive, intensely self-controlled, and the owner of a very dry sense of humor that tends to surface at the worst possible moment. She also has an almost compulsive habit of correcting other people's stance, balance, and footwork, whether or not they asked.

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Personality & Temperament

Positive Traits
  • Intensely self-controlled
  • Disciplined far beyond her natural gift
  • Respects anyone who challenges her without posturing
  • Expects people to improve, and helps them do it
  • Wears a red scarf so people can see her coming
Challenging Traits
  • Corrects your stance whether you asked or not
  • Cannot tolerate wasted talent
  • Competitive about absolutely everything
  • Dry humor that surfaces at inappropriate moments
  • Races storms along cliff roads for fun

If I am going to move that fast, people deserve at least one chance to see me coming.

Speed without control only lets you make your mistakes faster.

[Nudging a stranger's foot two inches to the left, without introduction.] There. Now a child can't knock you over.

Likes
  • High places, the higher the better
  • Thunderstorms, ideally from the inside
  • Difficult opponents
  • People who challenge her without posturing first
  • Deep mud and cramped rooms, in hindsight
Dislikes
  • Wasted talent
  • Posturing before a fight
  • Sloppy footwork, anyone's, anywhere
  • Speed without control
  • Being told she was simply lucky
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Background & History

The Child Who Stopped Falling
Ysoria Keldran was born into a reclusive sylph lineage whose members carried faint elemental markings from birth. In most of them the markings remained little more than decorative swirls, but Ysoria's glowed whenever she was frightened or excited, and her family soon discovered that they reacted to motion. A childhood fall ended with Ysoria stopping several feet above the ground and hanging there, in complete confusion, until someone came to fetch her down.

Racing the Weather
By adolescence she was experimenting constantly: leaping from rooftops, racing storms along cliff roads, and learning that the air around her behaved less like weather and more like an extension of her own body. She was fast, she was gifted, and she was very pleased with herself.

The Old Swordsman
Her real training began under an elderly swordsman who recognized the problem with her talent immediately: Ysoria had become dependent on speed. He spent years making her fight in cramped rooms, in weighted clothing, in deep mud, and occasionally blindfolded. She hated him for it at the time. Eventually she understood. Speed without control merely allows someone to make mistakes faster. Ysoria became something far more dangerous than a naturally gifted elemental. She became disciplined.

A Body Made of Runes
Over the following centuries, Ysoria's markings were expanded through ritual etching, one careful session at a time, until her entire body functioned as a network for channeling kinetic force. Each marking is now a living conduit for wind, pressure, and momentum, and each century they have burned a little brighter.

Goodberry
Ysoria moved to Goodberry on Thawbloom 21, 1307, and has lived there quietly ever since. She has entered no contests and challenged no one. She has, however, corrected the footwork of a good part of the town guard, several of the militia, and at least one knight, none of whom asked. When people ask why Goodberry, she says she missed the first World Games, which were held there, and she does not intend to miss anything like that again.
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Goals & Aspirations

A Fight She Might Lose
It has been a long time since Ysoria drew her sword against someone without knowing how it would end, and she misses it more than she would like to say. She has been patient in Goodberry, watching the town's fighters train and saying nothing about it (mostly). Somewhere in Haven there is an opponent she cannot simply outpace, and she would very much like to meet them.

What the Old Man Gave Her
Her teacher took a fast, gifted, careless girl and made her disciplined, and he never asked for anything back. Ysoria has come to feel that she owes the lesson forward. She is looking for the right student: someone with real talent who is leaning on it far too hard, the way she once did. She has not found them yet. She has, however, found a great many people standing wrong.
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Development

โš–๏ธ

Current Status & Relationships

Residence
Role
Runeblade
ATTENTION!
Ysoria Keldran is a D-grade sylph runeblade, two hundred and eighty-four years old, and a mobile magical duelist you will not be able to pin down. The runes etched across her body channel wind, pressure, and kinetic force into her movement and her sword: she can change direction in midair, launch herself across a gap without a running start, stop a fall instantly, and turn your own momentum against you. Her swordsmanship is built on sudden acceleration rather than strength, so a single step can become a twenty-foot burst, and a cut that looks light can land with the force of a charging horse. She is also disciplined, which is worse. When she draws her sword seriously, her markings flare brilliant blue and the air around her begins to whistle. Experienced fighters know what comes next; the inexperienced usually only notice that she is no longer standing where she was. The red scarf is a courtesy. Use it.
Ysoria Keldran
Ysoria Keldran
Identity
Residence
Role
Runeblade
Status
โ— Active
Development
Level