Xeres / Characters / Kadra Runeclast

Kadra Runeclast

"Could you?"  ยท  Champion-for-Hire and Former Stonebearer of Clan Runeclast
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Basic Information

Full Name
Kadra Runeclast
Nickname
Oathbreaker's End
Race (Grade)
Class
Warblade / Barbarian
Height
7'0"
Birthday
Frostnight 2, 1271
Age
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Bloodline Ability

๐Ÿ”ฎ Unknown

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Physical Description

Kadra Runeclast
Kadra Runeclast, waiting, very patiently, for someone to say "I could beat you"
Appearance

Kadra stands a full seven feet tall and is built like the mountains she came from: broad through the shoulders, thick through the arms and legs, and muscled to a degree that makes most warriors quietly reconsider their training. Her skin is a pale, stony grey, her eyes are a bright wolfish gold, and her long auburn hair is pulled up into a high tail with thin braids woven through it. Bold red-brown markings run across nearly every inch of her: spirals, bands, and angular glyphs that climb her legs, circle her arms, cross her face, and sweep in one enormous pattern across her torso. She wears a pale fur mantle over bronze pauldrons, a bronze breastplate and belt worked in spirals, bronze bracers and sandal-greaves, and long panels of rust-orange cloth that fall to the floor. Two heavy swords ride crossed on her back, their pommels capped with clear crystal. She usually wears a smirk to match.

Unique Characteristics

Every marking on Kadra's body represents an oath she completed. Not battles won. Not enemies killed. Promises kept. One marks the winter she carried medicine across the mountains through a blizzard. Another marks the twenty-three villagers she dug out and carried to safety when an avalanche destroyed part of her clan's settlement. The enormous pattern across her torso marks the oath that changed her life, and it reads, in the old tongue of her clan, "None behind me." She refuses to explain that one casually. Kadra fights with two heavy swords, but not the way a fencer would: they are tools. Sometimes she uses both, sometimes she plants one in the ground and fights with the other, sometimes she throws one, and sometimes she abandons both and simply grabs somebody.

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Personality & Temperament

Positive Traits
  • Confident, funny, and fantastic company at a party
  • Never bullies anyone weaker, ever, for any reason
  • Keeps every promise she makes, at any cost
  • Values kindness even more than strength
  • Knows exactly when hitting hard actually matters
Challenging Traits
  • Physically incapable of ignoring a challenge
  • Treats drinking contests as a serious sport
  • Merciless toward anyone who breaks their word
  • Restless whenever nobody needs saving
  • Eats her way through every bakery in a city

[Someone has just said they could beat her. Her entire face lights up, and her friends start moving the furniture.] Could you?

What happens if you break your word to me? Depends. [On what?] [She reaches for her drink.] Whether you had a good reason.

If you need an army to take our home, then you don't deserve it.

Likes
  • Braggarts, right up until someone says "I could beat you"
  • Drinking contests, arm wrestling, and good food
  • Children riding on her shoulders at a festival
  • Bakeries, which her clan inexplicably never had
  • A crowded coliseum on a fight night
Dislikes
  • Bullies, of any size, in any city
  • Oathbreakers, liars, and people who sell out their own
  • Being asked to explain the marking on her torso
  • Long stretches with nothing to protect
  • Anyone who laughs at a challenge before hearing it
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Background & History

Protect. Endure. Carry.
Kadra was born in 1271 in the Stormcradle, an isolated basin high in the Bleakrock Range, ringed by cliffs so steep that outsiders rarely found their way in. It was the home of Clan Runeclast, a goliath clan that believed strength existed for exactly three purposes: protect, endure, and carry. Protect those weaker than you. Endure what would break others. Carry whatever burden has fallen on your people. Kadra grew up taking that philosophy very literally.

Stonebearer
By sixteen, Kadra was already one of the clan's strongest hunters. By twenty-one, she was commanding its patrols. By twenty-six, she had become its Stonebearer, the warrior responsible for taking command whenever something threatened the entire settlement. She never wanted the title, which was precisely why the elders trusted her with it. Her markings began to accumulate: medicine carried across the mountains in a blizzard, twenty-three villagers dug out of an avalanche. Promises made, and kept.

The Giants in the Valley
In 1299, a stone giant warband found the Stormcradle. They had not come to raid it. They wanted it. Their offer was simple: leave, or die. While Clan Runeclast prepared for war, Kadra did something no one expected. She walked into the giants' camp alone and challenged their leader to single combat. He laughed. She told him, "If you need an army to take our home, then you don't deserve it." That stopped the laughing. Giant culture understands challenges, and he accepted. The fight lasted almost an hour. Kadra won. Barely.

None Behind Me
Several of the giants decided that they did not particularly care about their leader's agreement. That is when Kadra earned the marking across her torso. Bloodied from an hour of fighting, she stood in the pass while her people carried out their wounded, and she did not move. The giants who broke their chief's word that day were the first to learn why she would later be called Oathbreaker's End. It is not a name for someone who breaks oaths. It is a name for what happens to people who do.

Allowed to Have a Life
Years passed, and Clan Runeclast grew prosperous, safe, and strong. That should have made Kadra happy. Instead she felt lost; she had spent her entire adult life as the person everyone called when something terrible happened. Finally her younger brother told her, "You know you're allowed to have a life when nobody needs saving." Kadra stared at him for quite a while. Then she packed. In 1304 she left the mountains to see what lay beyond them, working as a champion-for-hire and monster killer as she went, and she discovered that she likes the world. A lot. Especially cities. Especially taverns. Especially bakeries.

Fight Nights and Honey Cakes
Kadra came to Goodberry in the autumn of 1306 and could not quite believe her luck. It has a coliseum seating two thousand, with fight nights. It has a bakery and a confectioner she has already visited more often than she will admit, where she has met the shop's other enormous regular, a quiet half-giant who comes over from Silmarithil; the two have agreed not to compete for the last honey cake, mostly. And as a young kingdom with a dungeon under it and a fortress hanging over it, it seemed like exactly the kind of place where something terrible happens just often enough to keep a Stonebearer's skills from going to waste.
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Goals & Aspirations

Undefeated in the Coliseum
Kadra fully intends to go undefeated in Goodberry's coliseum, and she is having a wonderful time trying. Between fights she trains guards, arm wrestles adventurers, and lets children climb onto her shoulders to watch the matches. She never fights anyone weaker than her for sport, and she has walked out of more than one bout when she realized the other fighter had been pushed into it.

The Man Who Doesn't Move
Kadra has heard that Goodberry is also home to Hadran Fellward, a half-fiend, half-giant warrior the size of a small house who is said never to move from a line once he has drawn it. She has not asked him to spar. Yet. People in the arena district have already started taking bets on it anyway, which Kadra finds extremely flattering. If Hadran is the wall that nothing gets past, Kadra is the landslide coming toward it, and she would very much like to find out which one wins.

A Life, Not a Post
Kadra is doing her best to take her brother's advice and have a life when nobody needs saving. She is surprisingly good at the parts involving food, drink, and friends. She is still working on the part where the bells ring and she does not immediately reach for her swords. Everyone in Goodberry would prefer she never finishes that particular lesson.
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Current Status & Relationships

Residence
Role
Champion-for-Hire
ATTENTION!
Kadra Runeclast is a D-grade goliath warblade and barbarian, seven feet of muscle, and one of the most dangerous warriors in Goodberry; if anyone in the city could give Hadran Fellward a real fight, it is her. She is faster, more technical, and far more adaptive than her size suggests, and she understands momentum, leverage, positioning, and timing at an instinctive level. Her signature technique, Mountain Comes Down, is simple and horrifying: she waits for a huge opponent to commit to a blow, steps into it instead of away, takes the hit, gets inside its defense, and answers with everything she has. An ogre raises its club; the club hits her shoulder, her sword hits the ogre, and only one of them stays standing. She is also friendly, funny, and the best company in any tavern. Never bully someone weaker in front of her. And never break your word to her without a very good reason.
Kadra Runeclast
Kadra Runeclast
Identity
Residence
Role
Champion-for-Hire
Status
โ— Active