Xeres / Characters / Henry Crowsail

Henry Crowsail

"Strike your colors clean and you'll be home for supper."  ยท  Captain, Lately of the Black Flag
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Basic Information

Full Name
Henry Crowsail
Nickname
None
Race (Grade)
Human (E)
Class
Captain
Height
5'11"
Birthday
Greenrise 3, 1253
Age
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Bloodline Ability

๐Ÿ”ฎ Unknown

This Bloodline ability has not yet been unveiled to you.

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Physical Description

Henry Crowsail
Henry Crowsail at his ease on deck, under a flag respectable folk would rather not mention
Appearance

Henry looks to be in his mid-thirties. Salt air, strong drink, and a stubborn refusal to die have somehow preserved him better than they had any right to. He is lean and weathered, with sun-browned skin, a short scruffy beard, and long wavy brown hair streaked lighter by years of sun and salt. His eyes are pale, sea-colored, and nearly always amused, and his smile usually arrives a moment before he says anything. A small star-shaped tattoo sits high on one cheekbone, more ink runs across the backs of his hands, and a dark sweeping tattoo covers his chest, which is easy to see because he never quite buttons his shirt. He wears a battered brown leather tricorn studded with brass and crowned with a great green plume, over a dark blue head scarf; a long navy coat worked in gold thread, with brass buttons and frilled white cuffs; a heavy leather baldric; and a wide belt with an ornate brass buckle and a pistol thrust through it. A bronze medallion hangs on a cord at his throat, there are rings on most of his fingers, and he is rarely without a pewter tankard.

Unique Characteristics

Henry is charming, shameless, dangerous, and deeply practical. He drinks hard, laughs easily, and can switch from easy tavern banter to ice-cold command in a single sentence; the change is so complete that strangers sometimes look around for the other man who spoke. He lets people underestimate how intelligent he is, and he enjoys it. He sits with his back to a wall in any harbor tavern, because every harbor has its knives hidden under the table, and he carries a sailor's superstition about fate: it favors bold people who know when to duck.

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Personality & Temperament

Positive Traits
  • Sailors trust him enough to follow him into danger
  • Leaves a ship that surrenders cleanly afloat
  • Brokers quiet peace where others would start wars
  • Laughs easily and makes friends in any harbor
  • Respects competence wherever he finds it
Challenging Traits
  • Little respect for the law when it gets in the way
  • Drinks hard, and often
  • Shameless, and charming enough to get away with it
  • Goes from tavern banter to ice-cold command mid-sentence
  • Lets people underestimate him, then uses it

Strike your colors clean and you'll be home for supper. Make me board you, and we'll both have a very long evening.

Fate loves a bold man. It just loves him a great deal more when he knows when to duck.

[Laughing at his own story, until a deckhand lets a line slip.] Pick that up. Now. [Then, just as warmly, to the table.] Where was I?

Likes
  • Pretty company
  • Fine coats with good buttons
  • Loaded pistols, kept dry
  • A crew that trusts its captain
  • Being underestimated by clever people
Dislikes
  • Cruelty without a purpose
  • Officers who own a title and nothing else
  • Pirates who burn ports for fun
  • Captains who lead by fear alone
  • Respectable folk who whisper his name, then hire him
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Background & History

Before the Mast
Henry Crowsail did not begin life as a captain. He began as a deckhand with quick hands, a quicker smile, and absolutely no respect for the law when the law got in the way of profit. He learned the sea from the bottom up, scrubbing decks, tying rigging in storms, fighting in boarding actions, and figuring out which officers inspired loyalty and which ones merely owned a title. By the time he took command of his first ship, Henry already understood something many captains never did: sailors would follow danger willingly if they trusted the person leading them into it. That trust, more than fear, is what built his reputation.

Under Black Flags
In his younger years, Henry sailed under black flags often enough that respectable folk still lower their voices when they mention him. He raided merchant ships, smuggled contraband through blockades, and played cat-and-mouse with naval patrols across half the known sea. Yet he was never the sort of pirate who burned ports for fun or butchered crews to make a point. Henry preferred profit, leverage, and reputation. A ship that surrendered cleanly was left floating. A crew that behaved was usually spared.

The Pirate Pirates Listen To
Over the years, that strange code made him something unusual: a pirate other pirates listened to. Now older and considerably richer, he has become less a raider and more a kingmaker of sea routes, able to broker quiet peace, passage, and mutual profit where others would only start wars.

Rokoura
Henry moved to Rokoura on Harvestide 5, 1307. If Henry settles in a city, it is rarely because he is done with the sea. It is because he has decided that city is worth tying his tide to.
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Goals & Aspirations

Tying His Tide
Henry has decided that Rokoura is worth tying his tide to, and he means for its ships to be the ones nobody at sea wants to trouble. The routes out of Rokoura should be the fastest and the safest on the coast, and he knows which captains, reefs, and squalls stand in the way.

Quiet Peace
Plenty of captains still fly black flags, and Henry would rather talk to them than fight them. He wants quiet arrangements for passage and mutual profit, made over a drink and kept because both sides know what it would cost to break them.
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Development

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Current Status & Relationships

Residence
Role
Captain
ATTENTION!
Henry Crowsail is an E-grade human sea captain who is 54 years old and looks about thirty-five. He was a pirate, and he has never pretended otherwise: he raided merchant ships, ran contraband through blockades, and fought in boarding actions himself. The tavern charm is real, but it is not the whole man. He can go from laughing to ice-cold command in a single sentence, his crews obey that voice at once, and he is far cleverer than he lets on. He keeps a code: a ship that strikes its colors cleanly is left floating, and a crew that behaves is usually spared. Cruelty without purpose disgusts him. Other pirates listen to him, which makes him the most useful man in Rokoura to have on your side at sea and one of the worst to cross. He drinks hard, and his pistols are always loaded.
Henry Crowsail
Henry Crowsail
Identity
Residence
Role
Captain
Status
โ— Active
Development
Level