Eesa Thistlewickle
Basic Information
Bloodline Ability
This Bloodline ability has not yet been unveiled to you.
Physical Description
In her humanoid form, Eesa reads as almost entirely human at first glance, right up until the ears register. They're enormous, mobile, and constantly reading the room whether she's paying attention to it or not, the single unmistakable sign of the hare ancestry that also gives her unusually powerful legs and a build built for covering ground rather than standing still. She dresses light and practical, layered scout leathers built for speed and quiet movement rather than heavy protection, a bow and quiver always within reach, and a small rabbit pendant fixed at her collar that she never removes and rarely explains unprompted. It was her mother's.
Eesa's hearing is exactly as good as those ears suggest, and then some. She can follow a whispered conversation through a closed wooden door, recognize people she knows by the sound of their footsteps alone, and sometimes catches approaching riders several minutes before anyone else in a party notices a thing. This makes her an outstanding scout and a genuinely miserable tavern companion; crowded, noisy rooms leave her overstimulated and short-tempered in a way that open trail never does. She's also, without any magic involved whatsoever, an extremely fast runner, fast enough that people who watch her sprint for the first time tend to arrive at the same conclusion a beat too late: "Oh. Right. Rabbit."
Personality & Temperament
- Gentle, patient, and remarkably observant
- Gives people her full attention when they're speaking
- Quietly formidable once she's underestimated
- Deeply loyal to anyone she's decided to protect
- Endlessly, genuinely curious about the unexplored
- Reserved to the point of seeming distant at first
- Rarely raises her voice, even when she probably should
- Cannot resist investigating whatever she was warned off
- Slow to trust, and doesn't forget who broke it
- Crowded, loud rooms leave her overwhelmed and irritable
"They're very useful." A bandit laughs at her ears. "For what?" She tilts one ear slightly. "Hearing your friend behind me draw his knife." His smile disappears. "You should tell him to put it away." A pause. "He's about to make this complicated."
You said this road was dangerous. You didn't say why. Now I have to know why.
Give me a place you need to reach and I will find you the way there that gets everyone home. That's the whole job, really.
- Roads and trails nobody has mapped properly yet
- Comfortable silence with people she trusts
- A destination reached safely with time to spare
- Open sky after a long stretch under trees
- A question she doesn't already know the answer to
- Crowded, noisy taverns
- Being underestimated for being quiet
- Being told not to ask why
- People who leave others behind to move faster
- Unnecessary risk taken for its own sake