William "Black-Eyed Bill" Thatcher

A coward who crowned himself king of cruelty.

Basic Information

Full Name
William Thatcher
Nickname(s)
"Black-Eyed Bill" / "The Bandit King" (self-proclaimed)
Race (Grade)
Human (F)
Class
Brigand
Height
6'2"

Bloodline Ability

-- Unknown ---
This Bloodline ability has not yet been unveiled to you.

Physical Description

Appearance
Black-Eyed Bill was a weathered man who wore the marks of his violent life like badges of dishonor. His long, unkempt black hair hung in greasy tangles past his shoulders, streaked with premature grey that spoke to years of hard living and harder drinking. His ragged beard, equally unkempt, framed a face marked by cruelty and paranoia. The leather eye patch covering his left eye socket became his signature feature, a constant reminder of the cost of his brutality and the violence that defined him. His remaining eye was cold and calculating, devoid of empathy but sharp with predatory awareness. His frame, while tall at 6'2", was lean in an unhealthy way, the body of someone who took what he wanted rather than earning it through honest work.

Unique Characteristics
Beyond his infamous eye patch, those who glimpsed beneath it claimed the empty socket seemed to writhe with shadows, though whether this was magical corruption or the fevered imagination of terrified victims remains unclear. His body was a canvas of scars, each telling a story of violence both inflicted and received. His right hand was missing two fingers, reportedly bitten off by a victim who fought back before he killed her. He wore these disfigurements with perverse pride, incorporating them into his self-mythologizing as the "Bandit King." He collected eyes from his victims in small glass vials that he wore on a leather cord around his neck, occasionally taking them out to speak to them in private moments, revealing the madness that lurked beneath his cruelty. His clothes were an absurd mixture of stolen finery and practical pirate gear, creating a costume that reflected his delusions of royalty.

Personality

Positive Traits
  • Skilled at identifying and exploiting weaknesses
  • Charismatic enough to maintain crew loyalty through fear
  • Cunning survivor who avoided fair fights
  • Persistent in pursuing his twisted ambitions
  • Understood the power of reputation and terror
  • Strategic in choosing vulnerable targets
Challenging Traits
  • Fundamentally cowardly, preying only on the weak
  • Deeply delusional about his own importance
  • Sadistic pleasure in others' suffering
  • Violently insecure about his common origins
  • Obsessed with performing invented royal privileges
  • Kept unwilling concubines through force and terror

Every king needs a court, every court needs its entertainment, and everyone serves at their king's pleasure.

Call me 'Bill' one more time, and I'll add your eyes to my collection while you're still using them.

The throne room is wherever I plant my flag, and my subjects are whoever I choose them to be.


Likes
  • Exercising absolute power over captives
  • Being addressed with invented royal titles
  • Terrorizing travelers on lonely roads
  • Collecting trophies from his victims
  • Hearing his own exaggerated tales repeated
Dislikes
  • Anyone questioning his self-proclaimed authority
  • Reminders of his merchant father's failures
  • Legitimate rulers and actual nobility
  • Victims who fought back or resisted
  • Being called simply "Bill" without his prefix

Background & History

Origins of Resentment
William Thatcher was born to Marcus Thatcher, a merchant who lost the family's modest fortune to gambling and poor investments. Young William's childhood was marked by watching his father's descent into alcoholism and his mother's quiet despair as creditors seized everything of value. Rather than developing empathy from this hardship, William internalized a bitter resentment toward the world and a burning need to reclaim the power and respect his family had lost. His teenage years were spent in petty theft and escalating violence, starting with animals and progressing to smaller children. By the time he reached adulthood, the pattern was set: William Thatcher believed the world owed him power, and he would take it from anyone weaker than himself.

The Birth of Black-Eyed Bill
William's transformation into "Black-Eyed Bill" came during his early years as a coastal pirate. He joined a crew as a deck hand, but his willingness to perform the cruelest tasks quickly drew the captain's attention. When that captain died in a raid, William murdered the first mate and claimed command through intimidation. His signature eye patch came from this period, when a merchant's daughter fought back during a raid. Though he ultimately killed her, she managed to gouge out his left eye with a broken bottle. Rather than hide this disfigurement in shame, William embraced it, crafting the "Black-Eyed Bill" persona and beginning his macabre collection of victims' eyes. He would claim to friends and crew alike that he was searching for the perfect replacement, but the truth was darker: he kept the eyes as trophies and spoke to them in private, revealing the madness that would only deepen with time.

The Pirate Captain's Reign
As captain of his own vessel, Black-Eyed Bill developed his signature tactic: offering victims a cruel choice between joining his crew or watching their companions die slowly. This built him a crew bound not by loyalty but by shared guilt and terror. Among these forced recruits was Mace, a powerful Sharkwere whom Bill kept in line through psychological manipulation and threats against innocent captives. Bill's practice of "Prima Nocte" with captured women became his most notorious habit. He would force wedding parties bound for new lives to witness his violation of brides, claiming "royal privilege" in his delusional fantasy of kingship. His ship became a floating prison for unwilling concubines whom he called his "court," trapped souls who could not escape and faced death if they resisted. Coastal communities learned to fear the sight of his black sails, and many paid tribute rather than risk his attention.

The Failed Grafton Raid
Bill's overconfidence eventually led to disaster. Hearing that the occupied city of Grafton was in chaos, he believed he could raid it for significant plunder. What he didn't account for was the occupying force's naval presence and organized defense. The raid turned into a slaughter, with Bill losing most of his crew, including many of his most experienced fighters. Only Bill himself, Mace, and a handful of others escaped with their lives. This defeat shattered Bill's pirate career, but rather than accept his diminished status, he retreated inland to the Thornwood. There, he proclaimed himself "Bandit King" and established a camp deep in the forest's shadows. If anything, the isolation and lack of accountability made his cruelty worse. Without even the minimal restraints of maintaining a pirate crew, his sadistic tendencies flourished completely unchecked.

The Thornwood Terror
In the Thornwood, Black-Eyed Bill's camp became a place of nightmares. Travelers who took the forest roads would disappear, and only their screams would emerge before falling silent. He established what he called his "throne room" in a clearing marked by the skeletal remains of his victims, forcing new captives to witness the fate that awaited them. His remaining crew members, including Mace, were complicit through fear rather than loyalty. Bill would stage elaborate "court proceedings" where he would pass judgment on travelers, always finding them guilty of imaginary crimes against his imaginary kingdom. The isolation deepened his madness; he would spend hours conversing with the vials of eyes he had collected, asking them for counsel and laughing at jokes only he could hear. Local communities knew of his presence but feared confronting him directly, and his relatively small operation meant authorities deemed him a low priority compared to larger threats. This period of unchecked reign lasted several years, a dark chapter in the Thornwood's history.

The Final Robbery and Death
In Mistfall of 1289, Black-Eyed Bill's reign of terror ended with anticlimactic justice. He and his remaining bandits attempted to ambush what they believed was a wealthy merchant's caravan traveling through the Thornwood. What they didn't realize was that the caravan was guarded by Robert De La Rosa, a skilled ranger who had been tracking Bill's activities for weeks. When Bill emerged to deliver his typical bombastic speech about "royal privileges" and demand surrender, Robert simply drew his weapon and shot him. There was no dramatic duel, no final confrontation between equals. The self-proclaimed Bandit King died as he had lived: preying on what he thought was an easy target, only to discover too late that he had miscalculated. His final words were reportedly a confused "But I'm the king..." before he collapsed. His death freed his surviving captives from torment and allowed Mace and others to escape his control. The communities that had feared him for years breathed easier knowing the coward who had crowned himself was finally gone.

Goals (Prior to Death)

Building His "Kingdom"
Despite the obvious absurdity of his claims, Bill genuinely believed he was establishing a kingdom in the Thornwood. He fantasized about expanding his territory, bringing more roads under his control, and forcing larger communities to acknowledge his authority. This was never a realistic goal given his limited resources and capabilities, but his delusions prevented him from recognizing these limitations. He would speak to his crew about future conquests, about building a proper castle, about being recognized by "real" kings as an equal. He kept crude maps where he had drawn borders of his imagined realm, territories that existed only in his mind. This pursuit of legitimacy was perhaps his deepest motivation, a need to transform his childhood humiliation into a story of rise to power. He wanted history to remember him as a king who carved out his own domain through strength and will, never acknowledging that he was simply a predator hiding in the woods.

Perfecting His "Royal Court"
Bill's obsession with maintaining a "court" of unwilling captives reflected his need to perform royalty even when no legitimate kingdom existed. He would force victims into roles: court jester, advisor, concubine, and servant. He made them participate in elaborate ceremonies he invented, crowning himself repeatedly in mock coronations, holding trials for imaginary crimes, and staging feasts with food stolen from travelers. His goal was to create a fully realized royal household, complete with all the trappings he imagined real kings enjoyed. He collected stolen finery and forced captives to dress in these clothes, creating a grotesque parody of noble life. This wasn't simply about power or pleasure; it was about constructing a reality that contradicted his actual origins as a failed merchant's son. Every forced performance was an attempt to retroactively legitimize his claims to nobility and erase the shame of his common birth.

Finding the "Perfect" Replacement Eye
Bill's collection of eyes in glass vials represented both trophy-taking and a genuinely obsessive quest. He claimed he was searching for the perfect eye to replace the one he lost, though he never made any actual attempt to have one surgically implanted. The collection itself was the point, each vial representing a victim and a moment of power. He would examine them by candlelight, speaking to them, asking them questions and providing his own answers. This habit revealed the depth of his madness, showing that beneath the performative cruelty was genuine psychological deterioration. He gave the eyes names and personalities, creating imaginary advisors who always agreed with his decisions. In his final years, he spoke to his collection more than to his living crew members, finding comfort in companions who could never contradict or abandon him. This goal of finding the "perfect" replacement was never meant to be achieved; it was an excuse to continue his collection and justify his cruelty with a quest narrative.

Creating a Legacy of Terror
Underlying all of Bill's actions was a desperate fear of being forgotten, of dying as meaninglessly as he was born. His violence was performative, designed to create stories that would outlive him. He wanted to be remembered as a fearsome legend, a figure parents would invoke to frighten children into obedience. He deliberately cultivated his reputation through excessive cruelty, knowing that survivors would spread tales of the Black-Eyed Bandit King. He kept detailed journals, though his limited literacy made them barely readable, attempting to document his "reign" for future generations. He imagined ballads being written about him, his name becoming synonymous with terror across Xeres. In this, he partially succeeded; communities did remember him, though not as he intended. Rather than being remembered as a fearsome king, he is recalled as a cautionary tale about how isolation and unchecked cruelty create monsters. His death was so anticlimactic that it undercut his entire narrative, revealing him as the coward and fraud he always was.

Status at Time of Death

Allegiance
None (Independent bandit leader)

Role
Black-Eyed Bill operated as a self-styled "Bandit King" in the Thornwood, leading a small band of forced followers in terrorizing travelers and maintaining a camp of captive victims. His role was entirely self-created, built on delusions of grandeur and maintained through cruelty rather than any legitimate authority or military prowess. He commanded through fear and psychological manipulation, keeping even powerful individuals like Mace under control by threatening innocents and exploiting their moral weaknesses. His operation was small-scale compared to organized military threats, but the personal horror he inflicted on his victims was profound. He saw himself as establishing a kingdom, but in reality he was simply a predator who had found an isolated territory where he could hunt without immediate consequence.

Primary Relationships
Bill's relationships were universally built on domination and fear rather than genuine connection. Mace, the Sharkwere, represented his most significant "ally," though this relationship was maintained entirely through psychological manipulation and threats against innocent lives. Bill kept Mace compliant by ensuring he felt responsible for protecting captives from even worse fates. His "court" of unwilling concubines represented another twisted relationship dynamic, where he forced victims to play roles in his delusional fantasy of royalty. His crew members were bound not by loyalty but by shared guilt and fear of becoming victims themselves. He had no friends, only hostages and accomplices. Even in death, those who knew him remembered him not with sadness but with relief. His legacy was one of trauma rather than influence, and his death freed people rather than creating a power vacuum.
🧠 Psychological Warning
While Black-Eyed Bill himself is long dead, his story serves as a cautionary reminder about how lawless areas can allow predators to flourish. His grade F status proves that one need not be powerful to cause immense suffering; opportunity, isolation, and willingness to prey on the vulnerable are sometimes enough. Those who survived him carry lasting trauma from their ordeals, and some report nightmares years after his death. More concerning is the possibility that his collection of trophies and the location of his camp might still exist somewhere in the Thornwood, potentially attracting curiosity seekers or inspiring copycats. His delusions of royalty and habit of forcing victims into performative roles reveal how some criminals construct elaborate fantasies to justify their cruelty. Never mistake low combat ability for lack of danger; Bill's true weapon was never his sword but his willingness to target the defenseless and his ability to create psychological prisons for his victims. The greatest threat he posed was not to warriors or adventurers but to ordinary people traveling roads they thought were safe.